To any product, before launch into the market it would be tested carefully, and this rule also adapt

To any product, before launch into the market it would be tested carefully, and this rule also adapts well in the game industry. Testing is an unskippable phase in the game development process. Its main goal is to identify and discover defects, and bugs in a game and improve its stability and performance. Testing isn’t easy, and it requires many things like time, techniques, cooperation in teamwork, etc. There are different kinds of game testing techniques that you should know:  

Functionality testing:

Through this testing, testers verify the workability of an application as per the given specifications. During the process, the QA team hunts generic issues of the application like asset integrity, audio-video, scalability, graphical representation, etc. They also validate the performance of the application during instant restart, switch-off, and crash situations.

Combinatorial testing:

The QA team uses the approach of combinatorial testing to analyze the performance of game applications. The testing helps in early identification of the bugs that make the development process productive. This testing method verifies if the requirement document is followed or not, and during the testing QA expert applies various combinations of inputs to synchronize the output. This kind of testing helps testers ensure the game’s quality and productivity.

Exploratory testing:

In this testing method, the team does not work on any pre-created test cases. They test the entire system on the fly. Here, a tester has to explore the game application and identify bugs based on thinking ability. Agile models follow Exploratory testing that is all about learning, thinking, investigating, and imagining. Exploratory testing is necessary before launching a game application into the public domain because it provides space for testers to explore more testing environments, and makes the app more ideal.

Compatibility testing:

The foremost feature of compatibility testing is to highlight compatible issues. It determines the compatibility of the application across all the devices, compares the designs, and texts at all screen sizes. It also validates the performance of the product across various operating systems and browsers to ensure the stability and scalability of the application.

Cleanroom testing:

Cleanroom testing is a combined concept of statistical reasoning, design refinements, and mathematical knowledge. It plays an important role in the game testing process. Through the technique of this testing approach, one can identify the exact cause of bugs and minor errors. Cleanroom testing also makes the game app productive and reduces the effort of testing. Even testers can enjoy the game during the testing.

Play testing:

As its name suggests, in this testing method, the tester has to play the game like a player. The QA team plays like a player and checks if any error comes or not. When they test a game, they can collect generic issues, verify all the non-functional elements, and estimate the entertainment level of the game. This technique helps the game app become more engaging.

Regression testing:

Regression Testing rechecks the entire functionality of the application from scratch and highlights new bugs. Under this testing, the developer re-executes the code and compares its output with previous ones in order to get the bugs. Therefore, a game app becomes extra productive after regression testing.